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BlenderKit: The Ultimate Blender Asset Library



How to Download 3D Models for Blender




Blender is a powerful and versatile 3D creation suite that can be used for modeling, sculpting, animation, rendering, simulation, compositing, video editing, and more. Whether you are a beginner or a professional, Blender has something for everyone. But sometimes, you may not have the time or the skills to create your own 3D models from scratch. That's where downloading 3D models for Blender comes in handy.




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In this article, we will show you how to find and download free 3D models for Blender from various sources. We will also give you some tips on how to create your own 3D models in Blender using basic and advanced modeling tools. By the end of this article, you will have a better understanding of how to use Blender for your 3D projects.


What is Blender and Why Use It?




Blender is a free and open-source 3D creation suite




Blender is one of the most popular and widely used 3D software in the world. It is completely free and open-source, meaning that anyone can download, use, modify, and share it without any restrictions. Blender is also constantly updated and improved by a large and active community of developers and users.


Blender has many features and capabilities that make it suitable for various types of 3D projects. You can use Blender to create realistic or stylized 3D models, characters, environments, props, vehicles, etc. You can also use Blender to animate, rig, pose, sculpt, texture, light, render, and export your 3D creations. Blender also has a built-in video editor, compositor, game engine, physics engine, grease pencil tool, scripting interface, and more.


Blender supports various 3D formats and workflows




One of the advantages of using Blender is that it supports many different 3D formats and workflows. You can import and export 3D models in various formats such as .obj, .fbx, .dae, .stl, .gltf, .ply, .abc, etc. You can also use Blender to convert between different formats or optimize your models for different platforms.


Blender also allows you to customize your workflow according to your preferences and needs. You can choose between different modes such as object mode, edit mode, sculpt mode, pose mode, etc. You can also switch between different editors such as 3D viewport, UV editor, image editor, node editor, etc. You can also create your own shortcuts, layouts, themes, add-ons, etc.


Where to Find Free 3D Models for Blender




BlenderKit




A community-driven platform with thousands of free assets




BlenderKit is a platform that provides you with everything you need to create beautiful 3D artworks in Blender. You can download models, materials, HDRs, scenes, and brushes directly in Blender using the BlenderKit add-on. BlenderKit is a community-driven platform, meaning that anyone can upload and share their assets with other users. You can also rate, comment, and report the assets you download. BlenderKit has thousands of free assets that you can use for personal or commercial projects, as long as you credit the original authors.


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How to install and use BlenderKit add-on




To install BlenderKit add-on, you need to have Blender 2.8 or higher. You can follow these steps to install and use BlenderKit add-on:


  • Go to and create a free account.



  • Open Blender and go to Edit > Preferences > Add-ons.



  • Search for BlenderKit and enable it by checking the box.



  • Go to the BlenderKit tab in the sidebar and log in with your account.



  • Choose the type of asset you want to download from the drop-down menu (model, material, etc.).



  • Type a keyword in the search bar or browse the categories and subcategories.



  • Hover over an asset thumbnail to see a preview and some information about it.



  • Drag and drop the asset to your scene or click on the download icon.



  • Adjust the asset settings such as scale, rotation, location, etc. in the BlenderKit panel.



You can also access BlenderKit assets from the Asset Browser in Blender 3.0 or higher. To do that, you need to enable the Experimental Features option in the Preferences > Interface tab. Then, you can switch to the Asset Browser editor and choose BlenderKit from the library menu.


Free3D




A website with over 2000 free 3D models in .blend format




Free3D is a website that offers over 2000 free 3D models in .blend format, which means that they are ready to use in Blender. You can find models of various categories such as animals, architecture, characters, furniture, vehicles, etc. You can also filter the models by popularity, rating, date, or license. Most of the models are free for personal and commercial use, but some may have different terms of use. You should always check the license information before downloading and using any model.


How to download and import models from Free3D




To download and import models from Free3D, you can follow these steps:


  • Go to and search for a model you like or browse the categories.



  • Click on a model thumbnail to see more details and images about it.



  • Check the license information and make sure you agree with it.



  • Click on the download button and save the .zip file to your computer.



  • Extract the .zip file and open the .blend file with Blender.



  • The model should appear in your scene. You can also append or link it from another file using File > Append or File > Link.



CGTrader




A marketplace with both free and paid 3D models




CGTrader is a marketplace where you can buy and sell 3D models for various purposes. You can find models of high quality and detail for games, VR/AR, architecture, animation, etc. You can also find models in different formats such as .obj, .fbx, .dae, etc. CGTrader has over 1 million 3D models in its catalog, and some of them are free to download. You can also join CGTrader's loyalty program and get discounts and free credits for your purchases.


How to filter and download free models from CGTrader




To filter and download free models from CGTrader, you can follow these steps:


  • Go to and create a free account.



  • Search for a model you like or browse the categories and subcategories.



  • Use the filters on the left side to narrow down your results. You can filter by price range, format, polycount, license type, etc.



  • To see only free models, set the price range filter to $0 - $0.



  • Click on a model thumbnail to see more details and images about it.



  • Check the license information and make sure you agree with it.



  • If the model is in .blend format, you can download it directly by clicking on the download button. If the model is in another format, you may need to convert it to .blend format using an online converter or another software.



How to Create Your Own 3D Models in Blender




Basic modeling tools and concepts in Blender




Edit mode, extrude, inset, loop cut, knife, bevel, etc.




If you want to create your own 3D models in Blender, you need to learn some basic modeling tools and concepts. One of the most important concepts is the edit mode. Edit mode is where you can manipulate the geometry of your objects by selecting and transforming vertices, edges, and faces. You can enter edit mode by pressing Tab or clicking on the mode selector in the header.


Some of the most common modeling tools in edit mode are:


  • Extrude: This tool allows you to extend a selection along a direction or a normal. You can access it by pressing E or clicking on the extrude button in the toolbar.



  • Inset: This tool allows you to create a new face inside an existing face by scaling it inward. You can access it by pressing I or clicking on the inset button in the toolbar.



  • Loop cut: This tool allows you to create a new edge loop along an existing edge loop by sliding it along the loop. You can access it by pressing Ctrl+R or clicking on the loop cut button in the toolbar.



  • Knife: This tool allows you to cut new edges across existing faces by drawing a line with your mouse. You can access it by pressing K or clicking on the knife button in the toolbar.



  • Bevel: This tool allows you to create rounded corners or chamfers by adding more geometry along an edge or a vertex. You can access it by pressing Ctrl+B or clicking on the bevel button in the toolbar.



Example of modeling a simple trunk




To demonstrate how to use some of these tools, let's model a simple trunk using a cube as a base. Here are the steps:


  • Add a cube to your scene by pressing Shift+A and choosing Mesh > Cube.



  • Enter edit mode and select all faces by pressing A.



  • Inset all faces slightly by pressing I and moving your mouse inward.



  • Extrude all faces inward by pressing E and moving your mouse inward.



  • Select the top and bottom faces and scale them along the Z axis by pressing S and Z and moving your mouse inward.



  • Select the four corner edges of the top face and bevel them by pressing Ctrl+B and moving your mouse outward.



  • Select the four corner edges of the bottom face and bevel them by pressing Ctrl+B and moving your mouse outward.



  • Select the four vertical edges of the trunk and bevel them by pressing Ctrl+B and moving your mouse outward.



  • Add some loop cuts along the trunk to create more detail by pressing Ctrl+R and scrolling your mouse wheel up or down.



  • Select some random faces of the trunk and extrude them outward slightly by pressing E and moving your mouse outward.



  • Add some materials and textures to your trunk as you like.



Advanced modeling techniques and tips in Blender




Sculpting, modifiers, UV mapping, texturing, etc.




If you want to create more complex and organic 3D models in Blender, you need to learn some advanced modeling techniques and tips. Some of these are:


  • Sculpting: This technique allows you to shape your models using brushes that simulate clay-like behavior. You can access sculpt mode by pressing Tab or clicking on the mode selector in the header. You can choose from different brushes such as draw, clay, crease, smooth, grab, etc. You can also use dynamic topology to add or remove geometry as you sculpt.



  • Modifiers: These are operations that affect your models non-destructively. You can add modifiers to your objects from the modifier stack in the properties panel. You can choose from different types of modifiers such as subdivision surface, mirror, array, boolean, solidify, etc. You can also apply or remove modifiers as you like.



  • UV mapping: This is the process of unwrapping your models into 2D images that can be used for texturing. You can access UV editing mode by switching to the UV editor in one of your windows. You can select different UV unwrapping methods such as smart UV project, unwrap, project from view, etc. You can also adjust your UVs manually using tools such as scale, rotate, move, stitch, etc.



  • Texturing: This is the process of applying images or colors to your models to make them look more realistic or stylized. You can access texture painting mode by switching to the image editor in one of your windows. You can choose from different brushes such as draw, fill, smear, clone, etc. You can also use different types of textures such as image, procedural, noise, etc. You can also use nodes to create complex materials and shaders for your models.



Example of modeling a stylized character




To demonstrate how to use some of these techniques, let's model a stylized character using a sphere as a base. Here are the steps:


  • Add a sphere to your scene by pressing Shift+A and choosing Mesh > UV Sphere.



  • Enter sculpt mode and choose the draw brush. Increase the strength and the radius of the brush and start shaping the head of the character.



  • Use the grab brush to move and adjust the shape of the head. Use the crease brush to create some details such as the eyes, the nose, and the mouth.



  • Add a subdivision surface modifier to your sphere to smooth it out. Increase the levels of subdivision as needed.



  • Enter edit mode and select some faces on the top of the head. Extrude them upward to create some hair strands.



  • Select some faces on the sides of the head and extrude them outward to create some ears.



  • Add a mirror modifier to your sphere to make it symmetrical along the X axis. Apply the modifier when you are happy with the result.



  • Enter UV editing mode and unwrap your sphere using smart UV project. Adjust your UVs as needed.



  • Enter texture painting mode and choose a base color for your character. Fill the whole sphere with that color using the fill brush.



  • Choose a different color and paint some details such as the eyes, the lips, the eyebrows, etc. using the draw brush.



  • Add some shading and highlights to your character using lighter or darker colors and different brush settings.



  • Add some materials and nodes to your character as you like.



Conclusion and FAQs




In this article, we have shown you how to download 3D models for Blender from various sources such as BlenderKit, Free3D, and CGTrader. We have also given you some tips on how to create your own 3D models in Blender using basic and advanced modeling tools such as sculpting, modifiers, UV mapping, texturing, etc. We hope that this article has helped you learn more about Blender and its capabilities for 3D creation.


If you have any questions or comments about this article, feel free to leave them below. Here are some FAQs that you may find useful:


Q: How do I install Blender on my computer?




A: You can download Blender from its official website for more guidance.


Q: How do I update Blender to the latest version?




A: You can check for updates from within Blender by going to Help > Check for Updates. If there is a new version available, you can download it from there. Alternatively, you can download the latest version from the official website and install it over your existing version.


Q: How do I learn more about Blender and its features?




A: There are many resources online that can help you learn more about Blender and its features. Some of them are:


  • The official Blender documentation , which covers everything from installation to advanced topics.



  • The official Blender tutorials , which offer step-by-step instructions for various projects and skills.



  • The official Blender YouTube channel , which features videos on new features, tips and tricks, live streams, etc.



  • The Blender community forums , which allow you to ask questions, share your work, get feedback, etc.



  • The Blender Stack Exchange , which is a Q&A site for Blender users and developers.



  • The Blender Guru YouTube channel , which is one of the most popular and informative channels for Blender tutorials.



Q: How do I optimize my models for performance and quality?




A: There are many factors that affect the performance and quality of your models in Blender. Some of them are:


  • The number of polygons or vertices in your models. The more polygons or vertices you have, the more memory and processing power your models will require. You can reduce the number of polygons or vertices by using modifiers such as decimate, remesh, simplify, etc. You can also use retopology tools to create a low-poly version of your high-poly model.



  • The size and resolution of your textures. The larger and higher-resolution your textures are, the more memory and disk space they will consume. You can reduce the size and resolution of your textures by using image editing software such as Photoshop, GIMP, etc. You can also use texture compression tools to reduce the file size of your textures.



  • The number and complexity of your materials and shaders. The more and complex materials and shaders you have, the more rendering time and resources they will need. You can optimize your materials and shaders by using nodes efficiently, avoiding unnecessary calculations, baking textures, etc. You can also use material libraries or presets to save time and effort.



  • The number and type of lights and shadows in your scene. The more and complex lights and shadows you have, the more rendering time and resources they will need. You can optimize your lights and shadows by using light probes, baking lighting, using low samples, etc. You can also use HDRIs or environment maps to create realistic lighting without using actual lights.



Q: How do I export my models for other software or platforms?




A: There are many ways to export your models for other software or platforms in Blender. Some of them are:


  • Using the File > Export menu, which offers various options such as .obj, .fbx, .dae, .stl, .gltf, .ply, .abc, etc. You can choose the format that suits your needs and adjust the export settings accordingly.



  • Using the File > External Data menu, which allows you to pack or unpack all external data such as images, fonts, sounds, etc. into or from your .blend file. This can help you avoid missing files or broken links when exporting or importing your models.



  • Using the File > Save As menu, which allows you to save your .blend file as a different version or format such as .blend1, .blend2, .zip, etc. This can help you backup or compress your models.



  • Using add-ons or scripts that enable you to export your models to specific formats or platforms such as Unreal Engine, Unity, Sketchfab, etc. You can find these add-ons or scripts from the official Blender website or from other sources online.



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